Interactive Lab

Simulations

Browser-native models for emergence, probability, chaos, and complex systems. Pick a system, tweak the parameters, and inspect the rules without leaving the page.

Live model

Tune parameters, pause or reset the model, and expand the math panel when you want the underlying rules.

Emergence
Simulation 01🐦Emergence

Boids Flocking

Craig Reynolds' 1987 emergent flocking algorithm. Each agent follows three simple local rules — separation, alignment, and cohesion — yet complex, lifelike flocking behaviour arises from the whole.

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